Learners' Assessment and Evaluation in Serious Games: Approaches and Techniques Review - Aix-Marseille Université
Communication Dans Un Congrès Année : 2017

Learners' Assessment and Evaluation in Serious Games: Approaches and Techniques Review

Résumé

Recently, there has been growing interest in the use of Serious Games (SG), as they provide a more powerful means of knowledge transfer in almost every application domain especially in the crisis management field. With this increasing adoption of SG, designing novel techniques for learners' assessment and evaluation has become of paramount importance to improve learning results and thus to maintain players' motivation. This paper focuses on the learners' assessment and evaluation in SG. After defining assessment and evaluation, we distinguish two main approaches: implicit and explicit. For each of these approaches, we present some techniques currently used in some existing games. Then we compare these different approaches and techniques. This synthesis is expected to help researchers and games creators working in this area and identifying benefits and limitations of these techniques in order to develop a new comprehensive technique that outperforms all existing ones.
Fichier principal
Vignette du fichier
isrammed paper 2017.pdf (321.6 Ko) Télécharger le fichier
Origine Fichiers éditeurs autorisés sur une archive ouverte
Loading...

Dates et versions

hal-01802927 , version 1 (30-05-2018)

Identifiants

Citer

Ibtissem Daoudi, Erwan Tranvouez, Raoudha Chebil, Bernard Espinasse, Wided Lejouad Chaari. Learners' Assessment and Evaluation in Serious Games: Approaches and Techniques Review. International Conference on Information Systems for Crisis Response and Management in Mediterranean Countries , 2017, Xanthi, Greece. ⟨10.1007/978-3-319-67633-3_12⟩. ⟨hal-01802927⟩
165 Consultations
614 Téléchargements

Altmetric

Partager

More